class GameUser:
    money = 10000
    building_count = 0
    user_name = ""
    location = 0
    user_id = 0
    card = {}

    def setUserId(self, user_id):
        pass
    def getUserId(self, user_id):
        pass

    def setCard(self, card_name):
        pass
    def getCard(self):
        return self.card

    def __init__(self, user_id, user_name):
        self.user_id = user_id
        self.user_name = user_name

if __name__ == "__main__":
    pass
